Generative Art
This generative art made in Unity is set in an extraterrestrial world, with a flowing current across the scene representing some sort of alien energy.
With this project I explored different programming techniques to spawn objects and manipulate them within an environment. By using coroutines, instantiation and transform properties I could bring moving cubes and particle effects to the scene to create the blue current. I used this project as an opportunity to also explore terrain tool available in unity.
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